vrijdag 20 maart 2015

I Wanna see eclipses in LOTRO too!!!

Today, on March 20th 2015, I watched the partial eclipse in Europe, near Amsterdam.
Although it was a very cloudy day, there were some holes in the clouds. It was just a matter of waiting patiently, before we saw a beautiful partial eclips! And, luckily, our patience was rewarded with some fine views of the eclips.

At the time of the maximum, at 10.35 local time (CET), it was cloudy. But I saw some photo's from facebookfriends. This is what the maximum looked like, very near to our village (posted on facebook by some friends):

Partial eclipse near maximum 20th March 2015 10:40 CET near Haarlem (NL)


Our first sight was at 11:14 CET when there were several small holes in the sky. Although not as brilliantly as a total eclipse, the partial eclipse of 2015 was still an awesome sight.

At 11:14 CET
At 11:14 CET
At 11:30 CET
The eclips is nearly finished, 11:40 CET

Here a view of a total eclips of the sun, at August 11th, 1999 in France. I watched it live from Metz.



I want eclipses of the sun in LOTRO too!
If you have ever seen a partial or total eclips of the sun, you would agree that such an event would be a nice addition to the world of Lotro. Once in two year a total eclipse, like that one I saw on August 11th, 1999 in France (I watched it live from Metz), would be nice. And twice a year a partial eclipse would be fun too!




zaterdag 28 februari 2015

Man Race Traits


Racial Traits - what are they?
If you are a Man, it is good to realize there are special race related traits to earn.
In total there are nine Race of Man Traits. A maximum of 5 Racial traits can be slotted in your Trait Panel. Racial Traits are unique to each race and will enable you to do extra skills or to get some special bonuses (see the description below). Most traits can be earned to do certain slayer deeds at a specified level. These deeds will open as soon as you slay the required enemy species, like a goblin on level 13 or a spider at level 19, an orc at level 25, etc. You will earn a Racial trait as soon as you defeat the specified number of enemies to be slain, or as soon as you become 'friends' with the Race of Man faction in Bree-land.

When do Racial Traits become available?
The first Racial Trait, and trait slot will open at level 13. So, as soon as you hit level 13, you can start to work on your first Racial Trait. Here is a level overview of the the Racial Trait slots:

Level     Available trait slot
13        Racial Trait Slot 1
19        Racial Trait Slot 2
25        Racial Trait Slot 3
31        Racial Trait Slot 4
37        Racial Trait Slot 5

Note: VIP-Players have normal access to the trait slots, free-to-play players will need to buy them with TP-points.

How to earn your racial traits
You can earn the Race of Man traits by doing special deeds, the so-called 'Man deeds'. You will get these deeds by slaying enemies (wolves, spiders, goblins) and by becoming friends with the man faction in Bree-land (gaining reputation by doing special quests or finding reputation items by slaying and looting enemies).

You can earn the man related traits by doing special deeds, the so-called 'Man deeds'. You will get these deeds by slaying some nasty racial enemies (undeads like skeletons & wights, wargs and evil hillman), and by becoming friends with the man faction in Bree-land (visit the hunting lodge, west of the Auction House in Bree-town). You can become friends by gaining reputation, and you will get reputation by doing special quests. You can also get reputation from Reputation Items. These items can be found by slaying and looting enemies, or you can buy them at an Auction House.Just click on these reputation items (right of left click), and you will gain a certain amount of reputation!


Deeds at level 13

Upper-cut-icon.png Uppercut
How to get: by slaying 50 undeads (wights, skeletons); you can find a lot of them in the Barrow Downs, but also near Kheledul in Ered Luin.
Deed: Enmity of the Dead (I)
Benefits: this trait enables you to slot the Uppercut skill, a short-distance melee attack. Using this skill grants you the ability to a little melee damage, and - more importantly - a chance to daze your opponent for 3 seconds (2.5m range, 10 secs cooldown).

File:Man of the Fourth Age-icon.png Man of Fourth Age
How to get: by slaying 50 wargs, you can find them in the Lone-lands, at the sinister ruins of Minas Eriol, south of the Forsaken Inn, or north and south of the road between Ost Guruth and the The Last Bridge.
Deed: Enmity of the Wargs (I)
Benefits: you get +20 Will (interesting for Lore-masters, Minstrels and Runekeepers: will increases the damage you do with a weapon or your skills, and increases also your Outgoing Healing. For other classes Will mildly increases your Outgoing Healing. )

Deeds at level 19

File:Tactics and Might Bonus-icon.png Tactics and Might Bonus (lvl 19)
How to get: by slaying 100 undeads in a level 19+ area (wights and skeletons in the Lone-lands).
Deed: Enmity of the Dead II
Benefits: you get a +5% bonus to Fellowship Manoeuvre healing (green button) and damage (red and yellow buttons).

Deeds at level 25


File:Man Sword-damage Bonus-icon.png Man Sword-damage Bonus (lvl 25)
How to get: by slaying 150 undeads in a level 25+ area (wights and skeletons in Trollshaws, Angmar, Forochel).
Deed: Enmity of the Undead III
Benefits: you will get a +5% to the damage of a 1-hand or 2-handed Sword.

Deeds at level 29

File:Return to Bree (Trait)-icon.png Return to Bree (lvl 29)
How to get: by slaying 150 wargs in a level 29+ area.They can be found along the foothills in Nan Amlug East, by leaving Esteldin and heading north towards Angmar. Or go to Angmar, Evendim or Forochel and ask there for directions.
Deed: Enmity of the Wargs II
Benefits: you can quick-travel to Michel Delving in the Shire (cooldown 1 hour)

Deeds at level 30

File:Balance of Man-icon.png Balance of Man (lvl 30)
How to get: by slaying 150 Hillmen in a level 30+ area (north east of the North Downs near Ost Crithlanc, or the middle west part of Misty Mountains; the signature Créoth in Agamour in the Lonelands are also 30+ Hillman and will add to this deed).
Deed: Enmity of the Hillman (I)
Benefits: when you slot this trait, you will get a permanent bonus to your Block, Parry, and Evade ratings. The bonus depends on your level and is + 8.08 * Level. So, if you are level 30, you will get a bonus of 8.08 * 30 = + 242.4 to your Block, Parry, and Evade rating.

Deeds at level 35

File:Strength of Morale (Trait)-icon.png Strength of Morale (lvl 35)
How to get: by slaying 250 Hillmen.Lvl 35+ Hillman can be found in the North Downs near Ost Crithlanc, in Fassach-Falroid in Angmar, on the middle and northern part of the western shore of Evendim (they are called Gauredain). There are a lot of them the higher level areas of Dunland and Eregion
Deed: Enmity of the Hillmen II
Benefits: by slotting this trait, you will get an instant heal of +2200-3000 Morale (30 mins cooldown).This trait, which can be slotted as a skill, is very useful for levels 35-70. At higher levels it is still good, but since the morale heal is not level depended, it will be a bit less effective. Nevertheless, an instant heal of 2200-3000 morale is always handy to have under your fingertips!

File:Duty-bound (Trait)-icon.png Duty-bound (lvl 35)
How to get: by slaying 150 Wargs in Angmar, Forochel of the Misty Mountains.
Deed: Enmity of the Wargs III
Benefits: .a +5% Maximum Morale buff to your fellowship for 10 min (30 min cooldown).

File:Virtuous Man-icon.png Virtous Man (lvl 35)
How to get: by becoming friends with the Men of Bree (to be otbtained in Bree-land)
Deed: Friend of Men of Bree. You can find this society in the hunting lodge in Breetown, near the southgate.
Benefits: you will get a +1 bonus on your traits Confidence, Justice, and Patience.

Dwarven Race Traits


Racial Traits - what are they?
If you are a dwarf, it is good to realize there are special dwarven -related racial traits to earn.
In total there are nine dwarven race traits, and a maximum of 5 Racial traits can be slotted in your Trait Panel. Racial Traits are unique to each race and will enable you to do extra skills or to get some special bonuses (see the description below). Most traits can be earned to do certain slayer deeds at a specified level. These deeds will open as soon as you slay the required enemy species, like a goblin on level 13 or a spider at level 19, an orc at level 25, etc. You will earn a Racial trait as soon as you defeat the specified number of enemies to be slain, or as soon as you become 'friends' with the Dwarven faction in Ered Luin.

When do Racial Traits become available?
The first Racial Trait, and trait slot will open at level 13. So, as soon as you hit level 13, you can start to work on your first Racial Trait. Here is a level overview of the the Racial Trait slots:

Level     Available trait slot
13        Racial Trait Slot 1
19        Racial Trait Slot 2
25        Racial Trait Slot 3
31        Racial Trait Slot 4
37        Racial Trait Slot 5

Note: VIP-Players have normal access to the trait slots, free-to-play players will need to buy them with TP-points.

How to earn your racial traits
You can earn the dwarf related traits by doing special deeds, the so-called 'Dwarven deeds'. You will get these deeds by slaying some nasty racial enemies (evil dourhand dwarves, goblins and trolls), and by becoming friends with the dwarven faction in Ered Luin (visit Thorin's Hall and go inside). You can become friends by gaining reputation, and you will get reputation by doing special quests. You can also get reputation from Reputation Items. These items can be found by slaying and looting enemies, or you can buy them at an Auction House. Just click on these reputation items (right of left click), and you will gain a certain amount of reputation!


Deeds at level 13

Head-butt-icon.png  Headbutt
How to get: by slaying 50 dourhand Dwarves; you can find a lot of them in Ered Luin, in a ruin north of Gondamon. In the northern part of the Shire, east of needlehole, there live also some Dourhands
Deed: Enmity of the Dourhands (I)
Benefits: this trait enables you to slot the Headbutt skill, a short distanced melee attack. Using this skill grants you the ability to do a little melee damage, and - more importantly - a chance to daze your opponent for 3 seconds (2.5m range, 10 secs cooldown, daze will stop if the enemy is damaged).

Fateful Dwarf-icon.png Fateful Dwarf
How to get: by slaying 50 goblins, you can find them in the west part of Ered Luin, but also in the Shire and in Bree-Land.
Deed: Enmity of the Goblins (I)
Benefits: you get +20 Fate bonus (important, since Fate will autoheal you a bit during combat)

Deeds at level 19

File:Guile and Might Bonus-icon.png Guile and Might Bonus

How to get: by slaying 100 Dourhands in a level 19+ area (go to the Lonelands, south of Ost Guruth).
Deed: Enmity of the Dourhands II
Benefits: you get a +5% damage bonus on red and yellow conjunctions (these are the red and yellow buttons to press when a Fellowship Manoeuvre occurs).

Deeds at level 25


File:Dwarf Axe-damage Bonus-icon.png Dwarf Axe-damage bonus
How to get: by slaying 150 dourhands in a level 25+ area. 
Deed: Enmity of the Dourhands III
Benefits: you will get a +5% to the damage of a 1-hand or 2-handed Axe.

Deeds at level 29

File:Return to Thorin's Gate (Trait)-icon.png Return to Thorin's Gate (lvl 29)
How to get: by slaying 100 goblins in a level 29+ area (Troll-Shaws, Evendim, Angmar).
Deed: Enmity of the Goblins II
Benefits: you can quick-travel to Thorin's Gate in Ered Luin (cooldown 1 hour)

Deeds at level 30

File:Dwarf-endurance (Trait)-icon.png Dwarf-endurance (lvl 30)
How to get: by slaying 100 trolls in a level 30+ area (Troll-Shaws, Angmar).
Deed: Enmity of the Trolls (I)
Benefits: when you slot this trait, you will get a level dependent Vitality buff (extra Morale!) to your fellowship for 10 minutes (30 min cooldown).

Deeds at level 35

File:Endurance of Stone (trait)-icon.png Endurance of Stone (lvl 35)
How to get: by slaying 250 Goblins.Level 35+ Goblins can be found in Angmar and Goblin Town (Misty Mountains).
Deed: Enmity of the Goblins III
Benefits: by slotting this trait, you will get only half damage from incoming melee, ranged and tactical attacks for 10 seconds (-50% damage, 30 min cooldown).

File:Shield Brawler-icon.png Shield Brawler (lvl 35)
How to get: by slaying 150 trolls (in Trollshaws, Sarnur, Angmar or Misty Mountains)
Deed: Enmity of the Trolls II
Benefits: your Block rating will be greater (+ 20.2 * level, eg. at level 40 the block rating will get a bouns of 20.2*40 = + 808). As a result, your defensive combat abilities will be permanently improved if you slot this trait (remember: you get the bonus only if you slot it!).

File:Virtuous Dwarf-icon.png Virtous Dwarf (lvl 35)
How to get: by becoming friends with the dwarven faction (to be otbtained in Ered Luin, of hunting for dwarven reputation items in the mines of the Dourhands, in Sarnur-Ered Luin or in the Icereave Mines mines near Zirakzigil in Forochel).
Deed: Friend of Thorin's Hall. You can find this faction inside Thorin's Hall, in the upper north of Ered Luin. You can get there quickly by horse (go to a stable master in Michel Delving, Celondim or Bree-town).
Benefits: you will get a +1 bonus on your traits Fidelity, Honesty, Loyalty.

zaterdag 7 februari 2015

Hobbit Race Traits

Racial Traits - what are they?
If you are a hobbit, it is good to realize there are special hobbit-related racial traits to earn.
In total there are nine hobbit race traits, and a maximum of 5 Racial traits can be slotted in your Trait Panel. Racial Traits are unique to each race and will enable you to do extra skills or to get some special bonuses (see the description below). Most traits can be earned to do certain slayer deeds at a specified level. These deeds will open as soon as you slay the required enemy species, like a goblin on level 13 or a spider at level 19, an orc at level 25, etc. You will earn the Racial trait as soon as defeat the specified number of enemies to be slain, or as soon as you become 'friends' with the Hobbit faction in the Shire.

When do Racial Traits become available?
The first Racial Trait, and trait slot will open at level 13. So, as soon as you hit level 13, you can start to work on your first Racial Trait. Here is a level overview of the the Racial Trait slots:

Level     Available trait slot
13        Racial Trait Slot 1
19        Racial Trait Slot 2
25        Racial Trait Slot 3
31        Racial Trait Slot 4
37        Racial Trait Slot 5

Note: VIP-Players have normal access to the trait slots, free-to-play players will need to buy them with TP-points.

How to earn your racial traits
You can earn the hobbit traits by doing special deeds, the so-called 'Hobbit deeds'. You will get these deeds by slaying some nasty enemies (x, x, x), and by becoming friends with the hobbit faction in the Shire (visit the Mathom House, north of Michel Delving). You can become friends by gaining reputation, and you will get reputation by doing special quests. You can also get reputation from Reputation Items. These items can be found by slaying and looting enemies, or you can buy them at an Auction House.Just click on these reputation items (right of left click), and you will gain a certain amount of reputation!


Deeds at level 13

File:Stoop for a Stone-icon.png Stoop for a Stone (lvl 13)
How to get: by slaying 50 wolves; you can find a lot of them in the Shire, in the ruin north of Stock.
Deed: Enmity of the Wolves (I)
Benefits: this trait enables you to slot the Throw Stone skill, a short ranged attack. Using this skill grants you the ability to a little ranged damage, and - more importantly - a chance to daze your opponent for 3 seconds (15m range, 10 secs cooldown).

File:Hobbit-stature-icon.png Hobbit stature (lvl 13)
How to get: by slaying 50 spiders, you can find them in the quarry of the Shire (north eastern part), but also in Ered Luin and Bree-Land..
Deed: Enmity of the Spiders (I)
Benefits: you get +20 Might (interesting for a warden, guardian, champion and burglar)

Deeds at level 19

File:Guile and Conviction Bonus-icon.png Guile and Conviction Bonus (lvl 19)
How to get: by slaying 100 wolves in a level 19+ area.
Deed: Enmity of the Wolves II
Benefits: you get a +5% to Fellowship Manoeuvre damage-over-time and healing

Deeds at level 25


File:Hobbit Club-damage Bonus-icon.png Hobbit club damage bonus (lvl 25)
How to get: by slaying 150 wolves in a level 25+ area.
Deed: Enmity of the Wolves III
Benefits: you will get a +5% to the damage of a 1-hand or 2-handed Club.

Deeds at level 29


File:Return to Michel Delving-icon.png Return to Michel Delving (lvl 29)
How to get: by slaying 150 spiders in a level 29+ area.
Deed: Enmity of the Spiders II
Benefits: you can quick-travel to Michel Delving in the Shire (cooldown 1 hour)

File:Hobbit-stealth (trait)-icon.png Hobbit Stealth (lvl 29)
How to get: by slaying 50 goblins in a level 29+ area.
Deed: Enmity of the Goblins (I)
Benefits: when you slot this trait, you will get the Stealth ability (30 min cooldown).

Deeds at level 35


File:Hobbit-resilience (trait)-icon.png Hobbit resilience (lvl 35)
How to get: by slaying 250 spiders.
Deed: Enmity of the Spiders III
Benefits: by slotting this trait, you will enable a (non-stackable) + 2 Hope boff on your fellowship for 10 minutes (30 mins cooldown).

File:Hobbit-silence (trait)-icon.png Hobbit silence (lvl 35)
How to get: by slaying 100 goblins
Deed: Enmity of the Goblins II
Benefits: youcan liedown like dead and attack enemies will go back to their stations (if you are alone) or will attack other players (if fighting in a group). This very useful skill has a cooldown of 30 minutes.

File:Virtuous Hobbit-icon.png Virtous Hobbit (lvl 35)
How to get: by becoming friends with the hobbit faction (to be otbtained in the Shire)
Deed: Friend of Mathom Society. You can find this society in the Mathom House in Michel Delving (Shire), which is northeast of the stable.
Benefits: you will get a +1 bonus on your traits Empathy, Honesty and Idealism.

Index February 2015

Total number of pageviews since 15 Oct 2015: > 234.173
Most popular pages


Tips

Remmirath, the Netted Stars, right above my head.

Index

1. Lotro Free to Play Guide                                                 
Free to play guide

2. Lotro Crafting Guide                                                       

Scholar
Scholar in Lotro: making dye
Where to find Scholar Stuff in Lotro 
Where to find Scholar Stuff in Rohan and Wildermore
Woodworker
How to become a woodworker
The Woodworkers Guild
Wood in Lotro - and where to farm it 
Jeweller
How to become a member of the Jeweller's Guild
Tailor
Hides - and where to farm them
Finding Hides, Ore, Wood & Artifacts
Ore in Lotro, and where to find it
Where to find Scholar Stuff in Lotro 
Wood in Lotro - and where to farm it 
Hides - and where to farm them

3. Lotro Deeds, Traits & Virtues  guide                               
Virtues
Valour
Zeal

Elven Race traits
Hobbit Race traits
Dwarven Race traits
Man Race traits 
 
4. Lotro Class guide                                                           
Loremaster skills: Flanking
Loremaster: using your combat pets
Loremaster: non-combat pets
Loremaster: gear and jewelry

5. Lotro Leveling guide                                                       
Levelling from 1 to 60

6. Lotro Plugins                                                                   
Huge Bag Plugin

7. Doing damage                                                                 
Damage with an edge - Damage types
How to get your first legendary weapon

8. Finding fellowships                                                        
Joining a high level Instance

9. The stars and the moon in Lotro                                    
Constellations in Lotro

10. Off map adventuring in Lotro                                        
Introduction
Off Map Places in Lotro
Flying
How I learned to fly in LOTRO's Middle Earth  
The Shire
Climbing the Waterfall of Bindbole 
The Borg Cube in The Shire
Peeking behind the gate of Michel Delving 
Climbing the waterfall of Woodhall
Bree-land
The forlorn Hobbitvillage in Breetown
Lone-lands
The Hidden World behind Ost Guruth
North Downs
Exploring the secret places of Esteldin
Forochel 
Iceberg hopping in Forochel

woensdag 12 november 2014

Loremaster Skills: Using your combat Pet

In this tutorial I will explain how you can take optimal use of your combat pet.


6 Combat pets + 1 Healing pet
Combat pets are Loremaster pets that can be used as an combat assistant. You can direct them to attack foes, or to defend you if you are attacked by a foe. There are 6 types of combat pets: Bear, Bog-Guardian, Eagle, Lynx, Raven and the Sabertooth Cat. The Spirit of Nature is generally listed as a combat pet, but actually it is a pet that is only useful to protect and heal you; you cannot use it as a combat assistant like the 'real' combat pets. Below is a table of all the pet type, with information about the level when you get the skill to summon them. The only combat pet which isn't earned normally is the Eagle. You can only summon an Eagle when you slot the 'Lesser Giant Eagle' trait in the Keeper of Animals trailt line (thats the blue trait line of the Loremaster). Since you need 5 ranks in other traits to slot is, it becomes available after you spend 5 trait point into other skills of the blue trait line. The 6th trait point invested will be the Lesser Giant Eagle. So, in this case the lowest level when a Loremaster can summon the Eagle combat pet will be around level 15. If you spend points in other traits, you have to wait some levels to earn new trait points, to invest them in the Lesser Giant Eagle trait.
The Spirit of Nature is generally called a combat pet, but in reality it is a healing pet. The Spirit of Nature cannot attack, so these spirits don't have a flank rate. However, you can trigger a flank effect, by using the spirit's skill 'Flasing Flank'. Spirits are mainly used for healing, so if you want only a combat assist you shouldn't use them.

Flank rate
Each pet has a flank rate. This rate is an indication to trigger a flank effect. Flank effects can be used to heal yourself, to get some extra power or to do extra damage. Read my article about flanks carefully to understand this very useful effect. Pets with the highest flank rate are the Bog-guardian (#1), Eagle (#2) and Raven (#3). So, when you summon one of these pets, the chance to get a flank-effect will be very high. To try this out, just sommon the Bog-guardian at level 20 and provoke some enemies. You will notice that a flank-effect will occur many times. After this, summon the Bear. This pet has the lowest flank rate, which means that a flank-effect will occur only now and then.


Varieties
All pets have varieties, which mean that you can summon another appearance of your lynx, bear, raven, etc. These 'varieties' doesnt give them extra abilities or different skills, they only have another appearance. Of course, a Polar Bear is an awesome bear to impress your fellow Loremasters, and the varieties of pets are highly sought-after. You can acquire the varieties by buying a talsiman-book from a Jeweller (they can craf most of the vcarieties named in the table below). You also can buy them on the Auction Hall, or from the Lotro Store (which means that you must pay Turbine Points to get them). Receipts for the Combat-pets talismans are dropped by enemies, so you will find these talismans sometimes in your loot bag. Remember that only a Jeweller can use these receipts, so if you don't want to pay TP-points, you need a jeweller if you want another variety of your most beloved combat pet.


Pet type
Level
Flank rate
Varieties
Bear
14
lowest
Black Bear, Blackpaw-bear, Polar Bear, Weathered-bear, Wildpaw-bear, Tundra Cub
Bog-guardian
20
top #1 flanker
Mountain-guardian, Swamp-guardian, Tundra-guardian
Eagle
15*
top #2 flanker
Ashen-eagle, Ember-eagle, Snowcrest-eagle, Tundra-eagle
Lynx
30
mediocre
Grey Lynx, Mountain Lynx, Onyx Lynx, Spotted Lynx, Tundra Lynx
Raven
2
top #3 flanker
Blood-raven, Frost-raven, Mottled-raven, Storm-raven, Weathered-raven
Sabertooth Cat
56
average
Deep-wood Sabercat, Dusky Sabercat, Grey Sabercat, Onyx Sabercat, Spotted Sabercat, Striped Sabercat
Spirit of Nature
70
none
Spirit of the: Aurochs, Bear, Boar, Raven, Lynx, Tundra Cub, Sabercat




Skills
Each type of pet has their own skills. The skills are listed below:



Loremaster Skills: Flanking

Recently I grouped with several Loremasters on the US Brandywine Server. Interesting fact of all these interesting fellowships was that many Loremasters where unaware of the flanking bonus that 3 skills can give you. They even didn't know for sure what flanking was. By some Loremasters, other skills where also virtually unexplored. So I decided today to construct a page with information about some useful Loremaster skills. Btw I am absolutely no expert Loremaster, so if you see some weird advice, or if you miss some special skills or skill combos, please feel free to comment.

Flanking
Flanking is an enemy's state which is invoked by an attack of the loremaster's combat pet. When flanking happens, your pet opens up three special maneuvers for your Loremaster. In game terms: the loremaster can take advantage of the flanking effect by using 3 types of skills:
  1. Get a damage bonus by using the skill Staff-strike (or Improved Staff-strike) on the enemy
  2. Get a morale bonus by using Sign of the Battle: Wizard's Fire on enemy (or Improved Sign of Battle Wizard's Fire)
  3. Get a power bonus from using the skill Staff-sweep on the enemy (or Improved Staff-sweep).
So, basically, you can get a power, damage or morale bonus when using a skill when an opponent is flanked by your pet. But remember the following things:
  • Only combat-pets can invoke flanking: flanking will only occur when using a combat-pet; so without a pet, or with a cosmetic pet, your opponent will not be flanked.
  • Know when your opponent is flanked: be sure to recognise when an opponent is flanked, and know which skill you must use to get the appropriate bonus type.
  • Know your flanking bonus skills: know which skill you want to use to get the flanking bonus, otherwise you are too late to take advantage of the flanking bonus.
  • Be quick: the flanking duration is only 7 seconds!
  • Know your flanking chance: the chance of getting a flanked opponent depends on the type of combat pet you use. For example, the lynx doesn't invoke many flanks, while the eagle and the bog guardian will give you many flank opportunities!

Know when your opponent is flanked
When a combat-pet is attacking an opponent, you will sometimes hear a 'chime' sound, which means that your pet has flanked an enemy! At first its a bit difficult te recognise the sound, but if you look closely to the small icons beneath the power bar of the enemy, you will see also the flanking icon. That icon has the shape of an open mouth (see the illustrations below!). The icon and the chime-sound are the best ways to know when your pet has flanked an opponent. 

If you look closely to your opponent, you will also see a couple of pink arrows on the attacked enemy when flanked (see the picture below). I have to admit that these arrows are a bit difficult to see, and it's only possible to see them when you enable the “Particle Effects” option (Menu-> Options-> Combat Options).  If you have a slow PC, its better to learn the chime sound and to recognise the flanking icon below the pet's target.

When your pet attacks an enemy, look closely at the small icons below the monster's power bar (blue bar)
You can drag your mouse pointer above the icon, and a tooltip will appear. If you read the tooltip, you will learn that this icon is a specific enemy stance, and that the enemy is not flanked (until now...).

If you pet has flanked an enemy, three things will happen simultanously: 1) you hear a chime sound, 2) you will see a flanking icon below the enemies power bar, 3) you will see pink arrows around your enemy.
When your opponent is flanked by your pet, you will see a screaming mouth icon. use your mouse pounter to read the tooltip (although it's wiser to use a skill to get the flanked bonus, since the flank effect will only last 7 seconds!).


Know your flanking bonus skills
When your pet has flanked an enemy, the Lore-master has 3 options to take advantage of that state:
  • Use (Improved) Staff Strike, it can do double the damage. Remember this is a melee skill and that you have to run to your flanked enemy and hit him with the staff. It may be not so wise to do it when it is a boss has lots of morale, since he can hit you when you are standing close to him, in stead of your pet (use always your pet as a tank!).
  • Use Sign of Battle: (Improved) Wizard’s Fire, and heal yourself for a small amount. The heal usually amounts to a morale-pot at the same level. This heal can crit and give you up to two times its normal morale heal bonus. This is a very usefull skill, since it is ranged and will not aggro a boss to attack you. Use this one a lot when attacking a high morale enemy. You can also heal your pet, so it will not die quickly while attacking an flanking an enemy.
  • Use (Improved) Staff Sweep: you will get a power over time buff. Remember this is also a melee skill, so you have to go near to your enemy. If it is a high morale enemy, be sure to retreat after getting the bonus and let your pet tank the opponent. If there are 2 or more opponents, remember that staff strike will hit multiple targets (AoE skill!), and that there is a chance that a monster will attack you after using this skill (instead of others or the pet)
3 skills will give you a bonus when your pet has flanked an enemy. read them carefully to choose the best bonus you want. The bonuses are outlined in a yellow box. So, if you need morale, use Wizards Fire, if you want to do extra damage use Staff strike, if you need more Power, use Staff-sweep.


Be quick!
The flanked effect lasts only 7 seconds, so be quick to use the appropriate skill to take full advantage of the flanking effect. After you have used one of skills which give you a flanking bonus (see above), the flanked state of the enemy is terminated. You have to wait until the enemy is flanked again.

Be quick: the duration of a flanked enemy is only 7 seconds!

Know your flanking chance
The flanked state is not a skill you can use, but it is a chance of happening depending on the attacks of your pet. So, the faster a pet attacks, the more chances you will get for a flanked enemy! The flanking chance depends also by the type of pet you will use. Some pets will flank more often than others. So, if you want to take full opportunity of the flanking bonus, know your pet flanking chance. Below is a list of pets which flank the most:
  • Bog-guardian: a pet that can flank a lot and has also ranged attacks. Most of the time it will flank your opponent, but sometimes it seems a bit unpredictable and it will not flank an enemy until the next encounter.
  • Eagle: the eagle is by most players known as the most reliable flanker. It usually flanks once every 15 to 20 seconds. It is a very safe pet if you want attack a powerful enemy, to take full advantage of the constant bonus heals you can get bu using Wizards Fire on the flanke enemy.
  • Raven: like the bog-gardian and the eagle, the raven flanks most often. However, be sure to attack the foe and don't use a pet-skill that doesn't attack the enemy.
  • Lynx and Sabre-tooth: both cats have the same flank chance, but they don't flank very often. Although the lynx can cause huge damage when he does a surprise attack, its total damage on a high morale enemy (signature, elite or nemesis enemy) is lower then the total damage of the higher chance flankers like the bog-guardian. I dont use these pets anymore when attacking enemies with hig morale or bosses.
  • Bear: the bear has the lowest flanking chance, so don't use it if you want to have full opportunity of the flanking bonuses.
  • Spirit: a spirit is a healing pet, not an attacking pet. It can give you only a flanking bonus  by using the combat-pet skill: Flashing Flank. Using this spirit pet-skill will cause always a flank event; however the cooldown is 45 seconds. Many pets will flank at the same rate or more often, without having to use a skill for it. The only advantage of this skill is that you can choose yourself when you want a flank on an enemy.